You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+3-1Lines changed: 3 additions & 1 deletion
Original file line number
Diff line number
Diff line change
@@ -2,8 +2,10 @@
2
2
3
3
## Unreleased
4
4
5
-
### Fixes
5
+
### Fixes
6
6
7
+
- When targeting WebGL with an unsupported configuration (i.e. when the exception support is set to `none`), the SDK now shows an error at build time instead of a runtime failure ([#2141](https://github.com/getsentry/sentry-unity/pull/2141))
8
+
- When targeting Desktop Platforms, Sentry-CLI now respects the SDK's debug logging verbosity ([#2138](https://github.com/getsentry/sentry-unity/pull/2138))
7
9
- When targeting iOS, the SDK now correctly updates the Sentry CLI options used for debug symbol upload when appending builds ([#2146](https://github.com/getsentry/sentry-unity/pull/2146))
8
10
- When targeting Desktop Platforms, Sentry CLI now respects the SDK's debug logging verbosity ([#2138](https://github.com/getsentry/sentry-unity/pull/2138))
9
11
- When targeting iOS and setting `IgnoreCliErrors = true`, the Xcode build will now succeed even if the symbol upload itself failed. This is aimed to allow users to unblock themselves ([#2136](https://github.com/getsentry/sentry-unity/pull/2136))
0 commit comments