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Clarify exporting paragraph
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docs/platforms/godot/configuration/android.mdx

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@@ -12,7 +12,7 @@ If you haven't exported for Android before, follow the [Godot Android export gui
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### Step 1: Install Gradle Build Template
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Exporting for Android requires using Godot's Gradle build system. By default, Godot doesn't use Gradle build, so it needs to be enabled.
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Exporting for Android with Sentry SDK requires using Godot's Gradle build system. By default, Godot doesn't use Gradle build, so it needs to be enabled.
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If you haven't already, you need to install the Android build template first. Go to `Project -> Install Android Build Template...` in the Godot editor and click "Install" in the confirmation dialog. This creates a Gradle-based Android project under `res://android/build/` in your project directory. The Sentry SDK will automatically integrate with this Gradle project.
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