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note devkit and retail consoles (#14069)
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docs/platforms/nintendo-switch/index.mdx

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To get started using Sentry in your Nintendo Switch games, you can go to [CRPORTAL](https://crash-report.wc.lp1.er.srv.nintendo.net/sentry/get_started).
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No changes to the game are required, as you can configure Nintendo's servers to start forwarding your crashes to Sentry.
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Support for both devkit as well as retail devices are available.
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If you want to add additional context to your crash dumps or you want to capture non-fatal events, Sentry offers an SDK specifically for Nintendo Switch.
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It allows for adding additional context such as [breadcrumbs](/product/issues/issue-details/breadcrumbs/) and [tags](/product/issues/issue-details/#tags).

docs/platforms/playstation/index.mdx

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<PlatformContent includePath="getting-started-primer" />
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No changes to the game are required, Sentry will pull crashes and additional data such as screenshots automatically.
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Support for both devkit as well as retail devices are available.
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To start using Sentry in your PS5 games, you can head over to the [Sentry page inside PlayStation Partners](https://game.develop.playstation.net/tm/verify/functionalsw) and confirm your developer status by clicking on *Confirm status*.
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We'll receive your request and get back to you with the next steps.

docs/platforms/xbox/index.mdx

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<PlatformContent includePath="getting-started-primer" />
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Sentry supports Xbox via a customized version of the [Native SDK](/platforms/native).
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Support for both devkit as well as retail devices are available.
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To start using Sentry in your Xbox games, you can [request Microsoft Game Development Kit (GDK) Middleware access](https://developer.microsoft.com/en-us/games/support/request-gdkx-middleware).
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