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Update the changelog for the v0.3 release
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CHANGELOG.md

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This document lists the new features, improvements, changes, and bug fixes in each new release of the Open 3D Mannequin.
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## [in development] Open 3D Mannequin 0.3 ##
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## Open 3D Mannequin 0.3 ##
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### New features ###
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- Fixed type error in the latest Godot 3.2 build.
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- Fixed calculating the opposite value for camera Y inversion logic.
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- Fixed slow camera movement on monitors with high refresh rates. We now use `_process` instead of `_physics_process` for camera movement.
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- Fixed a memory leak in Godot 3.2.
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## Known Issues ##
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