diff --git a/documentation/docs/docs/03-creating-stories/05-questing/01-talk-objective.mdx b/documentation/docs/docs/03-creating-stories/05-questing/01-talk-objective.mdx index 1a119dcb9a..3a12591f95 100644 --- a/documentation/docs/docs/03-creating-stories/05-questing/01-talk-objective.mdx +++ b/documentation/docs/docs/03-creating-stories/05-questing/01-talk-objective.mdx @@ -182,8 +182,8 @@ Now you have successfully created a quest where the player interacts with an npc -:::info[Quest Status Changes] -In this video you can see that when the quest starts and ends it shows a title and some extra effects. To also add this read: **SOON** +:::info[Quest Display] +In this video you can see that when the quest starts and ends it shows a title and some extra effects. The video also shows the scoreboard and quest tracking features. By default, quests won't be displayed to players - you need to manually configure how you want quests to be shown. To learn how to set up quest display (scoreboard, titles, etc.), read the [Displaying Quests Guide](./05-displaying_quests.mdx). ::: :::info[Visualizing the Path] You can also visualize the path of the quest by using the `Interact Entity Objectives Path Stream` entry. diff --git a/documentation/docs/docs/03-creating-stories/05-questing/02-kill-zombie-objective.mdx b/documentation/docs/docs/03-creating-stories/05-questing/02-kill-zombie-objective.mdx index 4ddae4c7cd..2506765cc9 100644 --- a/documentation/docs/docs/03-creating-stories/05-questing/02-kill-zombie-objective.mdx +++ b/documentation/docs/docs/03-creating-stories/05-questing/02-kill-zombie-objective.mdx @@ -209,3 +209,7 @@ This will increase the fact by 1 every time the player kills a zombie and only d Now when you click on Oliver you will get the dialogue and when you click on the first option you will get the quest. When you kill 2 zombies the objective will be completed. + +:::info[Quest Display] +In this video you can see the quest tracking with scoreboard and titles displayed to the player. By default, quests won't be displayed to players - you need to manually configure how you want quests to be shown. To learn how to set up quest display (scoreboard, titles, etc.), read the [Displaying Quests Guide](./05-displaying_quests.mdx). +:::