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@gabber235 gabber235 commented Jun 10, 2025

Summary

  • add ParticlePathStreamDisplayEntry for custom particles

Testing

  • ./gradlew build --no-daemon --console=plain (failed: Could not connect to Kotlin compile daemon)

https://chatgpt.com/codex/tasks/task_e_6847ef5537a88322b53bfcc4315b69db

Summary by CodeRabbit

  • New Features
    • Introduced a customizable particle-based path visualization for road networks, enabling users to adjust particle type, count, speed, and positional offsets for enhanced visual effects.

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coderabbitai bot commented Jun 10, 2025

Walkthrough

A new Kotlin class, ParticlePathStreamDisplayEntry, was introduced to provide a configurable particle-based path stream display within a road network system. The class defines several properties for customizing the particle effect and implements methods to create display and producer instances for rendering and animating the path stream for players.

Changes

File(s) Change Summary
extensions/RoadNetworkExtension/src/.../ParticlePathStreamDisplayEntry.kt Added new class ParticlePathStreamDisplayEntry with configurable properties and methods for particle-based path stream display and production.

Sequence Diagram(s)

sequenceDiagram
    participant Player
    participant ParticlePathStreamDisplayEntry
    participant PathStreamDisplay
    participant LinePathStreamProducer

    Player->>ParticlePathStreamDisplayEntry: createDisplay()
    ParticlePathStreamDisplayEntry->>PathStreamDisplay: instantiate with config
    Player->>ParticlePathStreamDisplayEntry: createProducer(roadNetwork, start, end)
    ParticlePathStreamDisplayEntry->>LinePathStreamProducer: instantiate with parameters
Loading

Poem

A shimmer of particles, a path in the sky,
Configured by rabbits, as players walk by.
With speed and with color, the stream comes alive,
A magical journey, as networks contrive.
Hop on, dear player, let particles show—
The way to adventure, wherever you go!
🐇✨


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Reviewing files that changed from the base of the PR and between 5112919 and 1c8f80e.

📒 Files selected for processing (1)
  • extensions/RoadNetworkExtension/src/main/kotlin/com/typewritermc/roadnetwork/entries/displays/ParticlePathStreamDisplayEntry.kt (1 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
  • extensions/RoadNetworkExtension/src/main/kotlin/com/typewritermc/roadnetwork/entries/displays/ParticlePathStreamDisplayEntry.kt
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: build
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Actionable comments posted: 0

🧹 Nitpick comments (1)
extensions/RoadNetworkExtension/src/main/kotlin/com/typewritermc/roadnetwork/entries/displays/ParticlePathStreamDisplayEntry.kt (1)

28-45: Consider documenting the default values and adding parameter validation.

The constructor properties are well-structured with appropriate defaults, but could benefit from additional documentation and validation:

  1. The refreshDuration default of 1700ms seems specific - consider documenting why this value was chosen
  2. The particleSpeed default of 0f might need clarification on whether stationary particles are intended
  3. Consider adding parameter validation for negative values where inappropriate
 class ParticlePathStreamDisplayEntry(
     override val id: String = "",
     override val name: String = "",
     override val children: List<Ref<out AudienceEntry>> = emptyList(),
+    @Help("Refresh interval for the particle stream display")
     override val refreshDuration: Duration = Duration.ofMillis(1700),
     @Default("{\"x\": 0.3, \"y\": 0.0, \"z\": 0.3}")
+    @Help("Random offset applied to particle positions")
     val particleOffset: Vector = Vector(0.3, 0.0, 0.3),
     @Default("{\"x\": 0.0, \"y\": 0.2, \"z\": 0.0}")
+    @Help("Offset applied to the base path position")
     val positionOffset: Vector = Vector(0.0, 0.2, 0.0),
     @Default("1")
+    @Help("Number of particles to spawn per display tick")
     val count: Int = 1,
+    @Help("Initial velocity of spawned particles (0 for stationary)")
     val particleSpeed: Float = 0f,
     @Help("How fast the stream travels in blocks per second")
     @Default("20.0")
     val travelSpeed: Double = 20.0,
     @Default("\"TOTEM_OF_UNDYING\"")
+    @Help("Type of particle to display in the stream")
     val particleType: ParticleTypes = ParticleTypes.TOTEM_OF_UNDYING,
 ) : PathStreamDisplayEntry {
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📥 Commits

Reviewing files that changed from the base of the PR and between d78f0d8 and fa53ebc.

📒 Files selected for processing (1)
  • extensions/RoadNetworkExtension/src/main/kotlin/com/typewritermc/roadnetwork/entries/displays/ParticlePathStreamDisplayEntry.kt (1 hunks)
⏰ Context from checks skipped due to timeout of 90000ms (1)
  • GitHub Check: build
🔇 Additional comments (4)
extensions/RoadNetworkExtension/src/main/kotlin/com/typewritermc/roadnetwork/entries/displays/ParticlePathStreamDisplayEntry.kt (4)

1-21: Imports look clean and well-organized.

All imports appear to be necessary and used appropriately throughout the class. The package structure follows standard conventions.


22-27: Entry annotation configuration looks appropriate.

The entry registration uses descriptive metadata with proper color coding and icon selection for the particle stream display.


46-53: Display creation method is correctly implemented.

The method properly delegates to ParticlePathStreamDisplay with all necessary parameters. The implementation is clean and follows the expected pattern.


55-69: Producer creation method is well-structured.

The method correctly creates a LinePathStreamProducer with appropriate parameters. The use of ref(), displays(), and other framework methods appears consistent with the pattern.

@gabber235 gabber235 force-pushed the codex/add-generic-particle-display branch from fa53ebc to 5112919 Compare June 10, 2025 10:59
@gabber235 gabber235 merged commit 0cdd43b into develop Jun 10, 2025
2 checks passed
@gabber235 gabber235 deleted the codex/add-generic-particle-display branch June 10, 2025 19:21
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