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Shaders mapped to scene UV vs object UV #640

@nuxttux

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@nuxttux

Hi - I worked on a wave distortion shader and when applied to a shape that later get rotate the shader does not rotate with the shape.

I tried putting the shape in a group, rotate the group, still the shader did not rotate. I made the group a Layer, still the shader would not rotate.

The same thing happens even when I Linked the scene of the object with the wave shader to an other scene, rotated the Link and still the shader did not rotate with the shape from the linked scene.

The shader has directional control, I can limit the wave to the bottom of an object/shape - but it becomes pointless if the shader does not rotate with the shape or even the layer.

Could you please have a look, see if this might be an easy fix. Maybe I'm missing something.

I've included the shader that I'm working with.

Wave Shader.zip

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