Why does it have to cache animation for Friction2d? Opentoonz performs way better on low end pcs but vector animation not good #368
Unanswered
AlmostMikhail
asked this question in
Q&A
Replies: 2 comments 2 replies
-
I found that if you lower resolution to 25% it caches with 4 gb ram you can go up to 2000 frames on my laptop |
Beta Was this translation helpful? Give feedback.
0 replies
-
Friction supports raster/vector/video/audio etc, so playback must be cached. Rendering requires RAM, as you noticed you can adjust the resolution to reduce the memory usage. In the future we might add a "vector-only" playback feature that won't require caching, there are also plans for disk cache at some point.
Friction is very optimized. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
On my laptop I only have 4 gig ram and have intel celeron cpu and no graphics card and when I run chrome browser in the background it doesn't cache entire timeline/animation so I have to close the browser and use a ram optimizer to allow timelime/animation to be cached. but, overall great software. Isn't there a way to optimize for low-end pcs?
Beta Was this translation helpful? Give feedback.
All reactions