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Description
Various macros that might call multiple "chained" rolls to occur either get skipped or simply get suck and require a reload to fix.
Example 1:
PF2e Workbench module Treat Wounds
When using the Treat Wounds macro a d20 roll is expected followed by d8 rolls of healing/damage depending on degree of success of d20 roll (1, 2, or 4).
Using Unfulfilled Rolls, the first d20 roll is prompting input as expected, but then immediately opens and closes the d8 prompt and exits without rolling any d8s.
Without Unfulfilled Rolls:
https://github.com/foundryvtt/unfulfilled-rolls/assets/113755707/7f91f27b-cd6d-49de-b5fc-a95d0b8a3097
With Unfulfilled Rolls:
https://github.com/foundryvtt/unfulfilled-rolls/assets/113755707/65c3c790-f6e3-4106-b402-afadb210ebaa
Example 2:
PF2E Action Support module Double Slice
When using the Double Slice macro two attack rolls are intended to be rolled and damage combined based on the outcome of the rolls.
Using Unfulfilled Rolls, the first attack is rolled as expected with a popup requesting the input. However, no more rolls are asked for and the macro appears to simply get stuck. No further damage rolls nor normal attacks can be made until a reload is completed and macro is dropped out of.
Without Unfulfilled Rolls:
https://github.com/foundryvtt/unfulfilled-rolls/assets/113755707/a33e8eac-c929-4bd1-8115-4b4353286d55
With Unfulfilled Rolls:
https://github.com/foundryvtt/unfulfilled-rolls/assets/113755707/d53c9f93-e037-49bb-91a3-579d34744d04