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priority: mediumsystem: activitiessystem: item sheetsuxUser experience related features or bugsUser experience related features or bugs
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- Weapons with the "Reload" property should be able to specify how many shots they can hold
- Reloading can either be 1-1 (1 bullet loaded => 1 shot available) or 1-full (1 energy cell loaded => all shots available)
- Not sure if this should be an option on weapons or ammunition, but leaning towards ammunition
- Attacking with weapon with reload no longer shows ammunition prompt in attack dialog (or shows only "Loaded Ammunition 2/6" and blank options)
- Weapons with the "Reload" property should get a synthetic, non-configurable "Reload" activity
- Would prompt for ammunition item to load from and how many shots to load (if using 1-1 reload method)
- When reloaded, ammunition quantity is consumed from sheet and shots available is increased on weapon
- Copy of ammunition data is stored on weapon in case original ammunition item is fully consumed and no longer available
- If already contains different ammunition, option to unload existing ammo?
Krigsmaskine and Zanderaf
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priority: mediumsystem: activitiessystem: item sheetsuxUser experience related features or bugsUser experience related features or bugs