Hello, how can I properly compile Windows applications in Flet 0.26.0? It gives me an error. #4835
KeimaSenpai
started this conversation in
General
Replies: 1 comment
-
Which Flet version are you using? And can you please share the complete build logs so I can try to see at what level of the build process the error is raised. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hello Flet team,
While compiling Windows applications using Flet 0.26.0 on GitHub Actions, I encountered an error that prevents the process from completing successfully. The error occurs during the project build and is related to an encoding issue in the Windows console. Specifically, a
UnicodeEncodeError
is raised when attempting to write the character '✅' (Unicode U+2705) using thecp1252
encoding, which does not support it.The relevant error trace is as follows:
This error appears during the execution of the command:
It seems the issue is related to the Rich library, which is being used for logging and attempts to render a character that is not supported by the default encoding in the Windows environment provided by GitHub Actions.
Could you please confirm if this is a known issue, and if so, whether there is a fix or workaround available?
Thank you in advance for your assistance.
Beta Was this translation helpful? Give feedback.
All reactions