how to make the attribute "dialog.response" and "dialog.response.only" work #998
BuzzLEquerre
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Good evening,
I will start making the dialogues for my NPCs, and I would like to use the 'response' function in order to be able to propose several responses to the player, only I don’t understand how to use it. If someone has an idea.
I did a test on a blacksmith NPC to try to display the available answers but in the game there is nothing, and I don’t know how to do it.
the .txt :
[dialog]
topic=Talk
her=take response 1
response=test response 1 a
text=take response 2
response=test response 1 b
[dialog]
topic=Talk 2
her=take response 3
response_only=true
response=test response 2 a
her=take response 4
response=test response 2 b
her=take response 5
response=test response 2 c
set_status=access_to_the_forge
[dialog]
topic=tp forge
requires_status=access_to_the_forge
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