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Key Interaction management in libf3d is not great and should be improved #443

@mwestphal

Description

@mwestphal

Describe the bug
Currently the management of interactions is fully handled inside of the libf3d, without the possibility of customization.
Moreover, somekey are not accessible as the key input from VTK is "raw", making some key unreachable by just using the keyboard on some keyboard layout.

To Reproduce
Steps to reproduce the behavior:

  1. Open the file using f3d --dry-run example.glb
  2. press ? to show the camera information in the terminal while using a US keyboard
  3. nothing happens

Expected behavior
Camera information appears.

Additional context
This may require some changes in VTK, unless we want to take care of converting raw input from VTK and converting them to actual user input.

Moreover, if we tackled customization, we need to make sure the cheatsheet stay synchronized.

Wdyt @jpouderoux @Meakk ?

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