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Hi @eonarheim and community, I have a question regarding rendering tilemaps. Specifically, is it possible to render them directly on the screen coordinate plane? I'm trying to use tiles to draw the background of a menu and have been using the This is how I am currently setting the coordinate plane for the tilemap: // Set the tilemap coordinate plane to the screen
let trans = tilemap.get(TransformComponent);
if (trans) {
trans.coordPlane = CoordPlane.Screen;
} Is the TileMap class possibly not suitable for this use case? Should I consider writing a custom Any advice or insights on this would be much appreciated. Thank you! |
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I have now created an issue for that: #2763 |
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I have now created an issue for that: #2763