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Hi @Ziphil thanks for the kind words! At the moment we don't have a way for postprocessors to apply to a specific actor. This is something I've been thinking about though, potentially applied to Raster graphics like the Let me know what you think! |
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I would also vote for the possibility to add a shader to specific actors, that's the one thing I'm currently missing. Kinda to do like outlines on interactable objects or 'shadow'-vision if some actor is behind something and so on. |
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Hello,
First thank you so much for this great engine! I'm really enjoying building a game with it.
I've read this documentation and tried to apply a postprocessor to a specific actor. I've tried the following but ended up seeing the postprocessor applied to the whole screen:
Is there a way to apply a postprocessor (or a WebGL fragment shader) to only a specific actor?
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