Merlin - an Excalibur meta framework #2342
mattjennings
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That's awesome, I've always thought it would be cool to do some kind of "router" between scenes that could handle transitions (think Zelda style). |
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@mattjennings This is so cool! I definitely want to try this out as soon as I can! This is an excellent way to remove the friction around scenes and loading resources! |
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Hey all, I wanted to share a little project I've been working on called Merlin. It's a "meta framework" that provides an opinionated workflow for creating Excalibur games. (If you've ever used Next.js for React, it's the same idea).
Here are some of the features:
src/scenes/level1.ts
automatically gets loaded as a scene calledlevel1
$res
import alias that automatically parses assets as Excalibur resources and queues them up for loadingI've converted the official Sample Platformer project which you can check out here. If you want to try it out, run:
and it should work!
Please don't use this for production - I'm still exploring what this framework could look like and things will change/break rapidly (I may not even finish it 😅).
Let me know if you have any thoughts!
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