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enhancementlow_priorityUnlikely I'll fix this any time soon, because it's either obscure or a lot of work, or bothUnlikely I'll fix this any time soon, because it's either obscure or a lot of work, or both
Description
When exporting Minecraft environments to use for renders or in other game engines
It can become really performance intensive quickly when trying to do anything with bigger environments/builds
Blender, Unity, etc support LODs and it'd help immensly in some situations if we could more easily use them for Minecraft animations
(In my case I mainly want LODs so I can make VRChat worlds of things I've made in Minecraft with friends)
Being able to use LODs already made by Distant Horizons would be convienent
Though LODs in a similar manner to Distant Horizons would probably suffice
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enhancementlow_priorityUnlikely I'll fix this any time soon, because it's either obscure or a lot of work, or bothUnlikely I'll fix this any time soon, because it's either obscure or a lot of work, or both