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Window always renders white on Windows 11 in release build. #351

@neildanson

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@neildanson

I appreciate this may not be an issue with minifb (Windows versions, Graphics driver versions) - but its pretty much my only dependency.

Everything displays correctly in debug builds. Same code works fine in both release & debug on M1 mac.

Any of the examples exhibit this.

Main things I can think of that may impact?

rustc 1.79.0-nightly (ccfcd950b 2024-04-15)

Nvidia 3080, game ready driver 552.22 (april 16 2024)

Edition Windows 11 Pro
Version 23H2
Installed on ‎06/‎10/‎2022
OS build 22631.3447
Experience Windows Feature Experience Pack 1000.22688.1000.0

I had a small application that was fine from 1 month ago, no changes in code (probably a windows update and a rustup update).

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