I appreciate this may not be an issue with minifb (Windows versions, Graphics driver versions) - but its pretty much my only dependency. Everything displays correctly in debug builds. Same code works fine in both release & debug on M1 mac. Any of the examples exhibit this. Main things I can think of that may impact? rustc 1.79.0-nightly (ccfcd950b 2024-04-15) Nvidia 3080, game ready driver 552.22 (april 16 2024) Edition Windows 11 Pro Version 23H2 Installed on 06/10/2022 OS build 22631.3447 Experience Windows Feature Experience Pack 1000.22688.1000.0 I had a small application that was fine from 1 month ago, no changes in code (probably a windows update and a rustup update).