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Description
Exmple binaries show how to use the code, but they don't allow much input. We should clean up the input and output handling to make them better showcases.
TODO
- game_simulate.rs should be called monte carlo simulation since we have multiple now
- game_simulate should take in different hands via command line or std-in and then run the monte-carlo simulation
- agent_battle should report stats along the way.
- agent_battle should allow changing some things about the agents competing (number of agents, etc)
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