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[main] Source code updates from dotnet/dotnet (#62339)
[main] Source code updates from dotnet/dotnet - Update CloneSslOptionsClonesAllProperties test New properties got added in dotnet/runtime#114741
1 parent 30fd6e2 commit ee0edc2

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-327
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eng/Version.Details.xml

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eng/Versions.props

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eng/common/core-templates/steps/source-index-stage1-publish.yml

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parameters:
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sourceIndexUploadPackageVersion: 2.0.0-20250425.2
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sourceIndexProcessBinlogPackageVersion: 1.0.1-20250425.2
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sourceIndexProcessBinlogPackageVersion: 1.0.1-20250515.1
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sourceIndexPackageSource: https://pkgs.dev.azure.com/dnceng/public/_packaging/dotnet-tools/nuget/v3/index.json
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binlogPath: artifacts/log/Debug/Build.binlog
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steps:
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- task: UseDotNet@2
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displayName: "Source Index: Use .NET 8 SDK"
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displayName: "Source Index: Use .NET 9 SDK"
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inputs:
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packageType: sdk
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version: 8.0.x
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version: 9.0.x
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installationPath: $(Agent.TempDirectory)/dotnet
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workingDirectory: $(Agent.TempDirectory)
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eng/common/cross/build-rootfs.sh

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@@ -295,8 +295,8 @@ while :; do
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;;
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noble) # Ubuntu 24.04
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__CodeName=noble
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if [[ -n "$__LLDB_Package" ]]; then
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__LLDB_Package="liblldb-18-dev"
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if [[ -z "$__LLDB_Package" ]]; then
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__LLDB_Package="liblldb-19-dev"
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fi
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;;
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stretch) # Debian 9

eng/common/dotnet.cmd

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@echo off
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:: This script is used to install the .NET SDK.
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:: It will also invoke the SDK with any provided arguments.
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powershell -ExecutionPolicy ByPass -NoProfile -command "& """%~dp0dotnet.ps1""" %*"
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exit /b %ErrorLevel%

eng/common/dotnet.ps1

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# This script is used to install the .NET SDK.
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# It will also invoke the SDK with any provided arguments.
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. $PSScriptRoot\tools.ps1
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$dotnetRoot = InitializeDotNetCli -install:$true
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# Invoke acquired SDK with args if they are provided
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if ($args.count -gt 0) {
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$env:DOTNET_NOLOGO=1
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& "$dotnetRoot\dotnet.exe" $args
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}

eng/common/dotnet.sh

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#!/usr/bin/env bash
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# This script is used to install the .NET SDK.
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# It will also invoke the SDK with any provided arguments.
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source="${BASH_SOURCE[0]}"
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# resolve $SOURCE until the file is no longer a symlink
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while [[ -h $source ]]; do
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scriptroot="$( cd -P "$( dirname "$source" )" && pwd )"
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source="$(readlink "$source")"
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# if $source was a relative symlink, we need to resolve it relative to the path where the
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# symlink file was located
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[[ $source != /* ]] && source="$scriptroot/$source"
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done
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scriptroot="$( cd -P "$( dirname "$source" )" && pwd )"
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source $scriptroot/tools.sh
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InitializeDotNetCli true # install
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# Invoke acquired SDK with args if they are provided
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if [[ $# > 0 ]]; then
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__dotnetDir=${_InitializeDotNetCli}
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dotnetPath=${__dotnetDir}/dotnet
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${dotnetPath} "$@"
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fi

eng/common/templates/vmr-build-pr.yml

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trigger: none
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pr:
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branches:
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include:
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- main
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- release/*
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paths:
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exclude:
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- documentation/*
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- README.md
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- CODEOWNERS
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pr: none
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variables:
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- template: /eng/common/templates/variables/pool-providers.yml@self

eng/common/tools.ps1

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@@ -765,28 +765,13 @@ function MSBuild() {
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$toolsetBuildProject = InitializeToolset
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$basePath = Split-Path -parent $toolsetBuildProject
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$possiblePaths = @(
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# new scripts need to work with old packages, so we need to look for the old names/versions
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(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')),
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# This list doesn't need to be updated anymore and can eventually be removed.
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(Join-Path $basePath (Join-Path net9.0 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path net9.0 'Microsoft.DotNet.Arcade.Sdk.dll')),
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(Join-Path $basePath (Join-Path net8.0 'Microsoft.DotNet.ArcadeLogging.dll')),
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(Join-Path $basePath (Join-Path net8.0 'Microsoft.DotNet.Arcade.Sdk.dll'))
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)
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$selectedPath = $null
780-
foreach ($path in $possiblePaths) {
781-
if (Test-Path $path -PathType Leaf) {
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$selectedPath = $path
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break
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}
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}
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$selectedPath = Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')
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786770
if (-not $selectedPath) {
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Write-PipelineTelemetryError -Category 'Build' -Message 'Unable to find arcade sdk logger assembly.'
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Write-PipelineTelemetryError -Category 'Build' -Message "Unable to find arcade sdk logger assembly: $selectedPath"
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ExitWithExitCode 1
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}
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$args += "/logger:$selectedPath"
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}
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eng/common/tools.sh

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fi
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local toolset_dir="${_InitializeToolset%/*}"
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# new scripts need to work with old packages, so we need to look for the old names/versions
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local selectedPath=
452-
local possiblePaths=()
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possiblePaths+=( "$toolset_dir/net/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/net/Microsoft.DotNet.Arcade.Sdk.dll" )
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# This list doesn't need to be updated anymore and can eventually be removed.
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possiblePaths+=( "$toolset_dir/net9.0/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/net9.0/Microsoft.DotNet.Arcade.Sdk.dll" )
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possiblePaths+=( "$toolset_dir/net8.0/Microsoft.DotNet.ArcadeLogging.dll" )
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possiblePaths+=( "$toolset_dir/net8.0/Microsoft.DotNet.Arcade.Sdk.dll" )
461-
for path in "${possiblePaths[@]}"; do
462-
if [[ -f $path ]]; then
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selectedPath=$path
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break
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fi
466-
done
450+
local selectedPath="$toolset_dir/net/Microsoft.DotNet.ArcadeLogging.dll"
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if [[ -z "$selectedPath" ]]; then
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Write-PipelineTelemetryError -category 'Build' "Unable to find arcade sdk logger assembly."
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Write-PipelineTelemetryError -category 'Build' "Unable to find arcade sdk logger assembly: $selectedPath"
469454
ExitWithExitCode 1
470455
fi
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args+=( "-logger:$selectedPath" )
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fi
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