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Do I understand correctly, that it always chooses the same number? |
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This might be because of godot. I think you need to write |
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Howdy everybody, I'm trying to set a sequence up in a timeline where there are a couple of different things that can happen and I want it to be randomly chosen from a list. I tried doing this by setting the value to a random number and then creating a series of "If value is equal to x" commands for each number in the range, but the random value command seems to set the value to a number in the range randomly the first time it is used and then locks it to that number. I also tried amending this by setting the value to 0 before then setting it to a random number. Am I doing something wrong, or is there currently any way to do this?
Pic of the timeline for reference:

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