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Not sure if I understand correcty. Can't you just change what timeline you start at in the DialogNode or the Dialogic.start() method? That would be what I'd do as long as I work on a scene. Then when I want I just change it back to the first timeline and can play the full game. |
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By pressing F5, I can start my 'video' and watch it playback according to the series of timelines I've created and linked together with the 'Change Timeline' control. Works like a charm :) However, now that I'm defining more content in each timeline it's taking longer & longer for me to get to the place where content has been created or changed in order for me to validate those changes. I'd like to be able to select a specific timeline and press some kind of 'Play' button and have it start playback from there.
At the moment, I have just 1 'scene' and 1 Dialogic component/instance that has this series of timelines. Is the solution for me to have 1 scene & Dialogic control per timeline and then use the 'Change Scene' control instead ? If so, I'm not sure if Dialogic can be added many times into a project...
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