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Yes, you can change the size of the text box via the Style overrides settings on the layer or by making the layer custom (it will save in your folder of your choice) and then changing the layer manually. If the window changes its size, the text box should adjust its scale. Please try it and report back. |
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I'm using dialogi 2 alpha 18 and godot 4.5.
I really wanted to make the text box fill then entire screen with low opacity, to show just the text, how could I do it? I was thinking about changing the text box size in the style tab, but, does it change when you change the windows size?
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