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Hello, I'm using Dialogic 2 in Godot v4.4.1 and I want to build a dialogue system containing very long texts. So I'm searching for a solution to get automatically a new box (after user input) when the text gets too long. I already came across the New Event Effect and its according behaviour setting, but I don't want to have the break at the end of a line, I want to have it at the maximum amount of words from the text fitting into my dialogue box without having to check where to set a [n] tag into my text and its translations. Is there any implemented solution for it I didn't see? Thanks in advance!
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Hello, I'm using Dialogic 2 in Godot v4.4.1 and I want to build a dialogue system containing very long texts. So I'm searching for a solution to get automatically a new box (after user input) when the text gets too long. I already came across the New Event Effect and its according behaviour setting, but I don't want to have the break at the end of a line, I want to have it at the maximum amount of words from the text fitting into my dialogue box without having to check where to set a [n] tag into my text and its translations. Is there any implemented solution for it I didn't see? Thanks in advance!
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