Skip to content

Vertices are all over the place #91

@AloXado320

Description

@AloXado320

Bug Report

What's the issue you encountered?

I tried to update an unfinished port of GC/Wii of SM64 due to lack of GX knowledge using a legacy OpenGL render and SDL2. Though there's a warning in Dolphin, the game seems to render with some problems, like half of screen is filled with a black box and most notably, there are a lot of vertex explosions and it's more noticeable when the camera is upclose.

How can the issue be reproduced?

Compile the Wii port on my repo https://github.com/AloXado320/sm64-port/tree/gc_wii
make -j4 TARGET_WII=1 ENABLE_OPENGX=1
Instructions should be the same as the sm64 decomp project.

Environment?

I'm using Windows 11 using WSL2 Ubuntu, I compiled latest opengx since the one on devkitpro's package is outdated.

Additional context?

[N/A]

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions