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Unacceptable Latency #6

@GirkovArpa

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@GirkovArpa

I built a turn-based game where the game loop is basically a kv.watch() loop, using this (and a chat app) as inspiration. The latency is just as bad; up to several seconds for a single turn.

If this is the best multiplayer game demo for Deno, multiplayer with Deno is a dead end.

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