Does anyone know the mateamatical expression that was used in the translations and rotations in the attached gif? #691
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Ofthekingdom
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@reallybigname did it |
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thank you kabachuha, hopefully you will answer me, I am unfortunately using my rather dusty knowledge from the university, but it's not enough |
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On the FAQ and troubleshooting page there is this gif [(https://user-images.githubusercontent.com/14872007/235731014-f991d967-8e98-4194-a6e1-3dcd79595e63.gif)] as example of increased noise multiplier, does anyone know what parameters were used to make the camera move like that?
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