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_data/extensions/extension-steam_steam.json

Lines changed: 161 additions & 15 deletions
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@@ -544,7 +544,12 @@
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"examples": "",
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"name": "steam.matchmaking_request_lobby_list",
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"parameters": [],
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"returnvalues": [],
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"returnvalues": [
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{
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"doc": "Id",
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"name": "string"
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}
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],
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"type": "FUNCTION"
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},
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{
@@ -581,7 +586,12 @@
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]
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}
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],
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"returnvalues": [],
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"returnvalues": [
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{
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"doc": "Id",
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"name": "string"
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}
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],
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"type": "FUNCTION"
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},
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{
@@ -670,6 +680,155 @@
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],
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"type": "FUNCTION"
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},
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{
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"description": "Send message",
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"examples": "",
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"name": "steam.networking_send_message_to_user",
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"parameters": [
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{
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"doc": "",
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"name": "identity_remote",
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"types": [
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"string"
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]
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},
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{
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"doc": "",
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"name": "data",
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"types": [
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"string"
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]
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},
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{
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"doc": "A bitmask of k_nSteamNetworkingSend_xxx options",
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"name": "send_flags",
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"types": [
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"number"
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]
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},
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{
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"doc": "A routing number you can use to help route message to different systems",
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"name": "remote_channel",
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"types": [
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"number"
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]
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}
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],
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"returnvalues": [],
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"type": "FUNCTION"
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},
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{
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"description": "Receive message",
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"examples": "",
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"name": "steam.networking_receive_messages_on_channel",
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"parameters": [
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{
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"doc": "",
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"name": "localChannel",
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"types": [
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"number"
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]
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}
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],
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"returnvalues": [
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{
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"doc": "",
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"name": "table"
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}
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],
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"type": "FUNCTION"
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},
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{
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"description": "Accept session Call this in response to a SteamNetworkingMessagesSessionRequest_t callback. pending or otherwise. If there is an existing active session, this function will return true, even if it is not pending.",
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"examples": "",
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"name": "steam.networking_accept_session_with_user",
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"parameters": [
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{
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"doc": "",
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"name": "identity_remote",
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"types": [
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"string"
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]
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}
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],
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"returnvalues": [
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{
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"doc": "Returns false if there is no session with the user",
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"name": "boolean"
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}
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],
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"type": "FUNCTION"
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},
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{
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"description": "Close sesssion Call this when you're done talking to a user to immediately free up resources under-the-hood",
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"examples": "",
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"name": "steam.networking_close_session_with_user",
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"parameters": [
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{
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"doc": "",
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"name": "identity_remote",
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"types": [
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"string"
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]
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}
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],
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"returnvalues": [
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{
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"doc": "",
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"name": "boolean"
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}
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],
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"type": "FUNCTION"
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},
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{
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"description": "Close channel Call this when you're done talking to a user on a specific channel.",
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"examples": "",
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"name": "steam.networking_close_channel_with_user",
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"parameters": [
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{
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"doc": "",
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"name": "identity_remote",
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"types": [
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"string"
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]
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},
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{
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"doc": "",
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"name": "local_channel",
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"types": [
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"number"
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]
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}
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],
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"returnvalues": [
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{
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"doc": "",
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"name": "boolean"
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}
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],
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"type": "FUNCTION"
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},
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{
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"description": "Get connection info Returns information about the latest state of a connection, if any, with the given peer.",
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"examples": "",
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"name": "steam.networking_get_session_connection_info",
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"parameters": [
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{
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"doc": "",
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"name": "identity_remote",
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"types": [
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"string"
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]
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}
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],
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"returnvalues": [
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{
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"doc": "Connection info (state, info, status)",
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"name": "table"
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}
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],
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"type": "FUNCTION"
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},
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{
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"description": "Returns the CSteamID of the account currently logged into the Steam client. A CSteamID is a unique identifier for an account, and used to differentiate users in all parts of the Steamworks API.",
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"examples": "",
@@ -914,19 +1073,6 @@
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],
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"type": "FUNCTION"
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},
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{
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"description": "Ask the server to send down this user's data and achievements for this game.",
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"examples": "",
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"name": "steam.user_stats_request_current_stats",
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"parameters": [],
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"returnvalues": [
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{
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"doc": "True if successful",
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"name": "Boolean"
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}
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],
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"type": "FUNCTION"
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},
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{
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"description": "Requests global stats data, which is available for stats marked as "aggregated". This call is asynchronous, with the results returned in GlobalStatsReceived_t. nHistoryDays specifies how many days of day-by-day history to retrieve in addition to the overall totals. The limit is 60.",
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"examples": "",

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