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Why is it much slower than Tilelang? #118

@zzyplaybasketball

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@zzyplaybasketball

Hello, may I ask why the operator for the DSA's gemm calculation is much slower than the DSA gemm operator implemented by Tilelang? In a single-card environment, when measuring all the sizes, the speed will be reduced by more than 20%.Logically speaking, the implementation of Cutlass that you have developed should obviously be faster than that of Tilelang, whether it is in terms of load balancing or the use of TMA, etc.

The code of Tilelang: https://github.com/tile-ai/tilelang/blob/main/examples/deepseek_v32/sparse_mla_fwd_pipelined.py

thank you very much.

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