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Readme.md
@@ -236,7 +236,7 @@ protected override void CallOnDestroy()
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# Platform availability
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-It's has been tested only on Unity 2021.1 and CUDA 12.1. At the moment it only work with OpenGL and DirectX11.
+It has been tested only on Unity 2021.1 and CUDA 12.1. At the moment it only work with OpenGL and DirectX11 graphics API.
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For DirectX11 texture only works with `Texture2D` type not with `RenderTexture` (see. https://github.com/davidAlgis/InteropUnityCUDA/issues/2).
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# Meta
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