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🔥 Remove useless log
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InteropUnityCUDA/Assets/Runtime/Actions/InteropHandlerSample.cs

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@@ -149,7 +149,6 @@ private void InitSampleVertexBuffer()
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public void Update()
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{
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Debug.Log("update");
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UpdateInteropHandler();
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}
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@@ -158,7 +157,6 @@ public void Update()
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/// </summary>
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protected override void UpdateActions()
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{
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Debug.Log("update actions");
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base.UpdateActions();
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CallFunctionUpdateInAction(_ActionTextureName);
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CallFunctionUpdateInAction(_ActionTextureArrayName);

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