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Auto-generated via {sandpaper} Source : b569d0a Branch : main Author : Toby Hodges <tobyhodges@carpentries.org> Time : 2023-11-24 12:46:13 +0000 Message : Merge pull request #308 from JeremyPike/colour-examples-rewording minor rewording
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02-image-basics.md

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@@ -616,11 +616,11 @@ possible colours with our additive, 24-bit RGB colour model.
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Although 24-bit colour depth is common, there are other options.
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We might have 8-bit colour
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For example, we might have 8-bit colour
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(3 bits for red and green, but only 2 for blue, providing 8 × 8 × 4 = 256 colours)
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or 16-bit colour
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(4 bits for red, green, and blue, plus 4 more for transparency,
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providing 16 × 16 × 16 = 4096 colours), for example.
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providing 16 × 16 × 16 = 4096 colours, with 16 transparency levels each).
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There are colour depths with more than eight bits per channel,
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but as the human eye can only discern approximately 10 million different colours,
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these are not often used.

md5sum.txt

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"config.yaml" "101b3ac4b679126bb1f437306eb1b836" "site/built/config.yaml" "2023-04-25"
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"index.md" "6e80c662708984307918adfad711e15f" "site/built/index.md" "2023-07-26"
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"episodes/01-introduction.md" "9755639c515fdbf752422e2e59128f63" "site/built/01-introduction.md" "2023-07-26"
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"episodes/02-image-basics.md" "182febb8af73f7bd7a5815f296c4dfec" "site/built/02-image-basics.md" "2023-10-30"
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"episodes/02-image-basics.md" "37de5915c4fc80cc12af44d98c31321b" "site/built/02-image-basics.md" "2023-11-24"
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"episodes/03-skimage-images.md" "eb0da8ebdea3bf84510b22581b790e67" "site/built/03-skimage-images.md" "2023-10-13"
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"episodes/04-drawing.md" "9d78a765f5e9747ffc2aa43a4a5a414d" "site/built/04-drawing.md" "2023-09-05"
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"episodes/05-creating-histograms.md" "bdcf983127c242eb995605038598d09f" "site/built/05-creating-histograms.md" "2023-09-18"

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