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Relating to the new vector functions #23 – which don't have a "wraparound" conversion built-in. But may also be important more broadly:
I'm not sure if [coordinate normalization] belongs here or not, it sort of depends on the use cases. Is there a use case for getting
positions that are technically out of bounds or should the value we return from any function always be normalized to within the ±90deg/±180deg range?