Hi,
First of all thank you for this great project. I have extensive experience in software dev, but I'm just starting in games dev. Leveraging debugging, I feel like I have a magnitude order more productivity in climbing the learning curve. 🙂
The issue:
1/ I tried using the x86-64 version. The app stopped at a breakpoint. And the time that I browse a bit the call stack, the app crashed. I'd say about 30 seconds. Idem 64 bit, 32 bit.
2/ After starting the game w/ the debugger the server (DarkRP / single player), and then disconnecting from server in order to start the game again => app crashes.
I used also the mainstream/prod version of gmod. Debugging seems to be stable there.