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Using the x86-64 version, and stopping at a breakpoint, app crashes after a while #385

@cristian-spiescu

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@cristian-spiescu

Hi,

First of all thank you for this great project. I have extensive experience in software dev, but I'm just starting in games dev. Leveraging debugging, I feel like I have a magnitude order more productivity in climbing the learning curve. 🙂

The issue:

1/ I tried using the x86-64 version. The app stopped at a breakpoint. And the time that I browse a bit the call stack, the app crashed. I'd say about 30 seconds. Idem 64 bit, 32 bit.

2/ After starting the game w/ the debugger the server (DarkRP / single player), and then disconnecting from server in order to start the game again => app crashes.

I used also the mainstream/prod version of gmod. Debugging seems to be stable there.

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