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Should this work out-of-the-box with Unity 2019.4? #2

@DavidAntliff

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@DavidAntliff

Hi, I'm working through your tutorial but I'm not able to get your example scene CompleteDemo to work with Unity 2019.4 (or 2020.3 for that matter either). I have a fresh clone of your master branch as of today.

I'm mostly presented with an overly white scene, although some trees can be seen:

image

image

When I run the scene, I seem to be rotating around a glaring white environment with obvious texture distortion and issues with face culling. Clicking the mouse buttons changes the name of the effect but there's no real visual change.

image

When importing the project I had to update ProBuilder to 4.4.0 to avoid a namespace clash, but I don't think that would cause the shaders to break.

Do you have any thoughts as to what is going wrong here? Have I missed a step somewhere? I'm using whatever the project was using originally, which is the BuiltIn RP I think.

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