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When I click "Add → Shape" under the boundingObject field of a **Track** node in the Webots scene tree, Webots crashes instantly, even before I have a chance to set the geometry.
This does not happen under other node types like Solid or Robot.
Steps to Reproduce
Create a Track node in a .wbt world.
Expand Track → boundingObject in the scene tree.
Right-click and choose "Add → Shape".
Webots crashes immediately.
Segmentation fault occurs instantly after clicking "Add → Shape":
/usr/local/bin/webots: line 105: 6095 Segmentation fault (core dumped) "$webots_home/bin/webots-bin" "$@"
The crash is immediate, and happens before any geometry is set.
The issue seems specific to Track.boundingObject.
Workaround: manually write the Shape node in the .wbt file to avoid GUI triggering the bug.