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Description
Describe the Bug
When the tilt angle of a lidar is not 0, it may happen that the lidar points are 'too high'.
Steps to Reproduce
- Can easily be reproduce with the Velodyne HLD64 and a flat ground.
- Or with this world: test0.zip
Expected behavior
The lidar point should all be at the same height than the floor.
System
System: Windows 10 64-bit
Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Number of cores: 4
OpenGL vendor: NVIDIA Corporation (0x10de)
OpenGL renderer: GeForce GTX 970/PCIe/SSE2 (0x13c2)
OpenGL version: 4.6.0 NVIDIA 416.94