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Timestep Smaller than 1.0 not Working #1669

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@DavidMansolino

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@DavidMansolino

Describe the Bug
If the WorldInfo.timestep is smaller than 1.0 the simulation is not working as expected.

If the simulation doesn't have any controller:

If the simulation has some controllers:

  • The simulation get stuck, time doesn't increase. This seems related to the fact that isRequestPending is always returning false here:
    if (!controller->isRequestPending() || controller->isIncompleteRequest()) {

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