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+ <p align =" center " >
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+ <img align =" center " src =" https://raw.githubusercontent.com/coryleach/UnityPackages/master/Documentation/GameframeFace.gif " />
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+ </p >
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<h1 align =" center " >Gameframe.Procgen 👋</h1 >
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<!-- BADGE-START -->
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![ GitHub release (latest by date including pre-releases)] ( https://img.shields.io/github/v/release/coryleach/UnityProcgen?include_prereleases )
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- [ ![ license] ( https://img.shields.io/github/license/coryleach/UnityGiphy )] ( https://github.com/coryleach/UnityProcgen/blob/master/LICENSE )
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+ [ ![ license] ( https://img.shields.io/github/license/coryleach/UnityProcgen )] ( https://github.com/coryleach/UnityProcgen/blob/master/LICENSE )
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[ ![ twitter] ( https://img.shields.io/twitter/follow/coryleach.svg?style=social )] ( https://twitter.com/coryleach )
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<!-- BADGE-END -->
@@ -14,15 +17,15 @@ Library of utilitities for procedural generation
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#### Using UnityPackageManager (for Unity 2019.3 or later)
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Open the package manager window (menu: Window > Package Manager)<br />
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Select "Add package from git URL...", fill in the pop-up with the following link:<br />
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- https://github.com/coryleach/UnityProcgen.git#0.0.4 <br />
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+ https://github.com/coryleach/UnityProcgen.git#0.0.5 <br />
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#### Using UnityPackageManager (for Unity 2019.1 or later)
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Find the manifest.json file in the Packages folder of your project and edit it to look like this:
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``` js
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{
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" dependencies" : {
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- " com.gameframe.procgen" : " https://github.com/coryleach/UnityProcgen.git#0.0.4 " ,
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+ " com.gameframe.procgen" : " https://github.com/coryleach/UnityProcgen.git#0.0.5 " ,
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...
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},
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}
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using System . Collections . Generic ;
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using System . Linq ;
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- using ICSharpCode . NRefactory . Ast ;
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using UnityEngine ;
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using UnityEngine . Serialization ;
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"name" : " com.gameframe.procgen" ,
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"displayName" : " Gameframe.Procgen" ,
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"repositoryName" : " UnityProcgen" ,
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- "version" : " 0.0.4 " ,
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+ "version" : " 0.0.5 " ,
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"description" : " Library of utilitities for procedural generation" ,
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"type" : " library" ,
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"keywords" : [],
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