Blender style nodegroup bypassing with on/off switches, if/elseconditionals based on input, and drop-down user-defined input selections #1137
donengel72
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In Blender, it’s possible to create switches that affect routing of a render through the processor. This lets me create one workflow with groups that I can turn on/off, bypassing for example color correction, special effects, etc.
I can’t tell how one might do this in Comfy. I’d hope that I could pause the results throughout a workflow, and decide, for example , whether I want to upscale or not, or to apply a Lora or refiner or not. At each stage, if the result was bad, it would be great to rerun the previous result with the switch turned off to skip that section. If that isn’t possible, rerunning from the beginning would be ok.
In this way, one can develop workflows that are simple or complex as one “mega workflow,” rather than having tons of them.
Maybe there’s already a way to do this?
Secondly, I’d love a node that allowed one to select from a list of options, allowing one to define a series of choices for inputs that take text or numeric values.
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