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👽 Code refactoring.
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6 files changed

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examples/window/Box2D.Window/CameraView.cs

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using OpenTK;
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using OpenTK.Graphics.OpenGL;
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namespace HelloWorld
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namespace Box2D.Window
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{
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public class CameraView : IView
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{

examples/window/Box2D.Window/Constants.cs

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Window Simulation Copyright © Ben Ukhanov 2020
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*/
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namespace HelloWorld
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namespace Box2D.Window
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{
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public static class Constants
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{

examples/window/Box2D.Window/DrawPhysics.cs

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using Box2DX.Common;
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using Color = Box2DX.Dynamics.Color;
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namespace HelloWorld
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namespace Box2D.Window
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{
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public class DrawPhysics : DebugDraw
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{

examples/window/Box2D.Window/IView.cs

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using OpenTK;
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namespace HelloWorld
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namespace Box2D.Window
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{
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public interface IView
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{

examples/window/Box2D.Window/IWindow.cs

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using Box2DX.Common;
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using Color = Box2DX.Dynamics.Color;
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namespace HelloWorld
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namespace Box2D.Window
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{
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public interface IWindow
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{

examples/window/Box2D.Window/SimulationWindow.cs

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using Math = System.Math;
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using Color = Box2DX.Dynamics.Color;
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namespace HelloWorld
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namespace Box2D.Window
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{
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public class SimulationWindow : GameWindow, IWindow
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{

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