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Currently, all SpaceTime types are converted to classes in the C# SDK. We would like to generate structs for e.g. small vectors, but currently this is impossible because information about structs vs classes is lost.
We can't simply convert all types to structs, or convert only C# server-side structs to structs, because structs behave semantically different from classes in C# and this could break clients. Instead, we can provide an annotation that a type should be a client-side struct. (For 2.0, we could make more aggressive changes.)