@@ -8,6 +8,7 @@ enum { SMOOTH, LINEAR };
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class DeepCID : public DeepCMWrapper
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{
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+ // const char* _auxChannelKnobName;
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Channel _auxChannel;
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float _deepID;
@@ -87,14 +88,14 @@ void DeepCID::top_knobs(Knob_Callback f)
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// _auxiliaryChannelSet is actually a channel in this case, but they mostly
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// work similarly, afaict
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Input_Channel_knob (f, &_auxChannel, 1 , 0 , _auxChannelKnobName);
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- Bool_knob (f, &_unpremultPosition, " unpremult_position_data " , " unpremult position " );
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+ Bool_knob (f, &_unpremultPosition, " unpremult_id " , " unpremult id " );
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Tooltip (f, " Uncheck for ScanlineRender Deep data, check for (probably) "
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" all other renderers. Nuke stores position data from the ScanlineRender "
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" node unpremultiplied, contrary to the Deep spec. Other renderers "
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" presumably store position data (and all other data) premultiplied, "
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" as required by the Deep spec." );
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Input_ChannelSet_knob (f, &_processChannelSet, 0 , " output" );
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- Bool_knob (f, &_premultOutput , " premult_output " , " premult output " );
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+ Bool_knob (f, &_unpremult , " unpremult " , " (un) premult" );
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Tooltip (f, " If, for some reason, you want your mask stored without "
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" premultipling it, contrary to the Deep spec, uncheck this. "
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" Should probably always be checked." );
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