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1 | 1 | ## CARLA 0.9.15
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2 | 2 |
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| 3 | + * Added Digital Twins feature version 0.1. Now you can create your own map based on OpenStreetMaps |
| 4 | + * Added new maps: Town13 (is a large map) and Town15 |
| 5 | + * The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the `spectator_as_ego` to the `carla.WorldSettings()` to allow users to disable this behavior. |
| 6 | + * Add keyword arguments for `carla.TrafficManager` Python API functions |
3 | 7 | * Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows
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4 |
| - * Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations. |
5 |
| - * Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images |
6 |
| - * Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter |
7 |
| - * Fixed sensors to check for the stream to be ready (race condition) |
8 | 8 | * Added empty actor
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9 |
| - * The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the `spectator_as_ego` to the `carla.WorldSettings()` to allow users to disable this behavior. |
10 |
| - * Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many |
11 | 9 | * Restored gamma value to 2.2 instead of 2.4
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12 | 10 | * CarlaExporter tool now exports the box collider and convex collider of the object if it has one, otherwise the mesh
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13 | 11 | * Pedestrians with AI or in replayer are now faster around 10x. They have collisions disabled until they hit a vehicle.
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16 | 14 | * `start_replaying.py` using flag `--move-spectator`
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17 | 15 | * Surface non-unity build mode by passing ARGS=--no-unity to make; allows IWYU-type errors to be unmasked and fixed.
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18 | 16 | * Added maps, vehicles, pedestrians and props catalogues to the documentation
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19 |
| - * Add keyword arguments for `carla.TrafficManager` Python API functions |
20 |
| - * Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly. |
21 | 17 | * Collisions detected by the CollisionSensor no longer generate more than one event per frame.
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22 |
| - * Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10. |
23 | 18 | * Added API function to load a map only if it is different from the current one.
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24 | 19 | * Fixed a bug in the TrafficManager causing vehicles that reached an ending lane to have abnormal behavior while lane changing.
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| 20 | + * Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations. |
| 21 | + * Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images |
| 22 | + * Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter |
| 23 | + * Fixed sensors to check for the stream to be ready (race condition) |
| 24 | + * Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly. |
| 25 | + * Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10. |
| 26 | + * Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many |
25 | 27 |
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26 | 28 | ## CARLA 0.9.14
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27 | 29 |
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