Description
I was just thinking about whether it would be possible to use Cap'n Proto RPC in a non-async application (in particular, I was interested in using unix domain sockets as transport). I've thrown together a simple example which I'd love to get your thoughts on: gist.
Observations:
- I tried to keep the dependencies to a minimum (in library size, rather than number of libraries)
- I'm a big fan of how all you need to create a two-party
VatNetwork
isAsyncRead
andAsyncWrite
objects, made the socket stuff surprisingly easy. - My biggest issue was dealing with polling the
RpcSystem
on the client side. I get the generatedClient
struct contains some handle back to theRpcSystem
so it can pass requests to it/receive responses from it. However, it would have been amazing to be able to get a future fromRpcSystem
which is "run until you've nothing to do", so I don't have toselect
with thepromise
. capnp_rpc
is surprisingly heavy in binary-size (4.5% 28.0% 209.5KiB capnp_rpc
fromcargo-bloat
for theserver
, for example), not problematically huge, just a little surprising.- Client-side is also surprisingly heavy, but this time in
lib.rs
itself:5.0% 30.8% 233.9KiB cprpc_blocking
- Generally, more verbose documentation would be amazing for playing around with the library like this (e.g., what does
RpcSystem
actually do when polled? what does it mean to "bootstrap" it?). Generally, I find the API and naming very confusing (though I get that some of this is inherited from the upstream project). This is especially fraught because so much of the machinery is generated from the schema file.
Specific questions:
- Am I doing anything wrong here? Obviously, this is an exceptionally simple example, so I know that this seeming to work doesn't necessarily validate the approach.
- I used async_io::block_on as the executor. I'm no expert, but this seemed to be among the simplest executors available for simple blocking usage (and I was already importing
async_io
for theAsync
trait anyways). - Obviously, this was written quickly and a lot of best-practices are missing, but how careful do I need to be about tearing down
RpcSystem
s nicely?
Finally (and this may be better for a different issue), I don't understand why there isn't an option to generate a more idiomatic version of the Server
trait? Is it just that it would be too much work? I'm thinking something that would look like
impl Counter for Server {
fn count(&mut self) -> capnp::capability::Promise<u64, capnp::Error> {
// ... do something ...
Promise::ok(0)
}
}
rather than messing around with Params
and Results
objects. My guess is that the answer is "you'd just be hiding the boilerplate and potentially doing unnecessary work", but surely it's much more common to want access to all params and results?