Welcome to the Thread 🧵 | SAGE Development Hub #2
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This engine should not exist.
But I’m building it anyway.
Welcome to the official discussion board for the SYNTHREAD ADVANCED GAME ENGINE (SAGE) — a proprietary system designed to rewire how memory, consequence, and story impact gameplay at its core.
This is not a clone of Unreal.
Not a remix of Unity.
Not a sandbox, not a toy.
SAGE is a living framework — part blueprint, part philosophy, part rebellion — and you’ve stepped into the place where those threads are being stitched together, one mechanic at a time.
🪡 What You Can Do Here:
Ask non-code questions about the engine
Theorize about ThreadPrint, ThreadLore, or SAGE’s unique mechanics
Pitch ideas for future modules or features
Offer thoughts as a developer, gamer, or observer
Witness the engine evolve in real time
🧵 This is not a casual tool.
SAGE remembers what you do, what you meant, and what the world felt when you did it.
If you’re here, then the thread saw you coming.
Welcome.
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