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Update CHANGELOG
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CHANGELOG.txt

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Version: 0.6
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Date: 18.11.2024
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Changes:
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- World generation is now entirely handled on the server. The client spawns the server in a separate thread, and the server is responsible for saving and loading worlds.
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- Added a menu to choose which world save to load, or to specify a name for creating a new world.
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- Added keybinding customization in the settings menu.
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- Implemented multithreaded meshing and multithreaded world generation.
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Version: 0.5
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Date: 01.10.2024

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