Replies: 1 comment
-
MaxInlineDepth 按默认值就好,CompileRecursiveDepth 影响预热编译时间,如果想完全编完的话可以设置为 (CompileRecursiveDepth+1) * MaxlnlineDepth > nesting depth; 此外,如果结构体中存在 interface{} 类型字段会导致 pretouch 无法继续进行(因为并不知道其运行时类型),这种情况下建议直接在 init 阶段使用 线上真实数据&&结构体 Marshal()&&Unmarshal() 一次 |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
请教:多重嵌套结构体,(nesting depth > option.DefaultMaxInlineDepth),option.WithCompileRecursiveDepth(loop),此 loop 值推荐设置多少,或者该数据根据什么来定。
Beta Was this translation helpful? Give feedback.
All reactions