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Releases: bugsnag/bugsnag-unity-performance

v1.4.2

27 Jun 17:27
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v1.4.2 (2024-06-27)

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Bug Fixes

  • Fix an issue where spans with MakeCurrentContext set to false and passed as a parent would be added to the context stack. #122

v1.4.1

11 Jun 12:47
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v1.4.1

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Bug Fixes

  • Fixed issue where creating a span in a background thread caused an exception (mono or IL2CPP Dev builds only) #117

v1.4.0

03 Jun 07:41
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v1.4.0

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Additions

  • Added error correlation functionality so that when a compatible version of the Bugsnag Unity Error Notifier is used, it can get the current SpanContext and attach it to error reports. #112

  • Added the trace parent header to requests made via the Bugsnag request wrapper and allow configuration via new TracePropagationUrls property. #109

  • Added methods to generate anonymous id value #92

Bug Fixes

  • Fixed issue where the net.host.connection.type span attribute was not present in all spans #114

v1.3.4

29 Apr 14:19
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v1.3.4 (2024-04-29)

This release can be installed via UPM

Additions

  • Discard open spans when app is backgrounded #105

Bug Fixes

  • Fixed issue where spans could not be ended with a custom end time. #106

  • Fixed issue where custom spans with the SpanOption IsFirstClass set to false still had it reported as true. #107

V1.3.3

07 Mar 12:30
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v1.3.3 (2024-03-07)

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Bug Fixes

  • Fixed issue where the p value header was being parsed without specific formatting instructions, meaning that when running in different locals, it could be parsed incorrectly. #101

v1.3.2

15 Feb 09:29
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v1.3.2 (2024-14-02)

This release can be installed via UPM

Bug Fixes

  • Fixed issue where the span attribute android_api_version was sent as a int attribute instead of a string #99

v1.3.1

31 Jan 18:26
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v1.3.1 (2024-31-01)

Install via UPM: https://github.com/bugsnag/bugsnag-unity-performance-upm.git#v1.3.1

Additions

  • Added Apple privacy manifest due to IO api usage. Please see the Unity documentation for more information. #94

Bug Fixes

  • Fixed issue where http status code was reported as a string attribute instead of an int attribute #93

v1.3.0

05 Oct 08:01
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v1.3.0 (2023-10-05)

This release can be installed via UPM

Additions

  • Added support for WebGL builds. #77

  • Added methods to enable manual creation of SceneLoad and Network spans. #81

Bug Fixes

  • Fixed issue where the Android version code and iOS bundle version were incorrectly labelled #76

  • Fixed issue where some unity version required meta files within the macos bundle #80

v1.2.0

18 Aug 07:19
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v1.2.0 (2023-08-18)

This release can be installed via UPM

Additions

  • Added support for MacOS builds. #72

Bug Fixes

  • Fixed issue where the attribute os.version was incorrectly reported. #72

v1.1.0

03 Aug 12:33
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v1.1.0 (2023-08-03)

Additions

  • Allow Network request span customization via callbacks. #70