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Amiga synth trackers
- AHX
- HivelyTracker
- PreTr4cker
- Musicline Editor
- Future Composer
- Art of Noise
- OctaMED
- SoundMon
- Mugician
- Delta Music
- Sidmon
- Sidmon II
- Sonic Arranger
- AProSys
- Fred Editor
- JamCracker
- EarAche
- Face The Music
- GlueMon
- TMFX
- InStereo!
- Medley
- Jeron Tel
- SUNTronic
- Synthesis
- StoneTracker
- Music Assembler
- David Whittaker
- Aegis Sonix
1996 Abyss. Nuff said. 4 channels, entirely synthetic, and uses pattern matrix.
2019 Abyss. A "Crosstracker" (compose on Windows, plays back on Amiga), by the same group that did AHX. It is synthetic (samples generated at runtime), although file size is not as small as AHX. Seems very capable.
1993 Christian/Conny Cyréus. 8 voices. Sample+synth. Very capable synthetic instruments.
1990 Teijo Kinnunen. Mostly a ProTracker clone (Uses pattern order system), but has synthetic instruments.
https://raw.githubusercontent.com/cpressey/MMD0-tools/master/doc/MED-Format.txt
Brian Postma, 1989. 15 sample+synth ins, pattern matrix. Formats: .bp (1.1), .bp3 (2-3).
AS3 source, JS source, x86 asm source
1990 Thalamus Software (Reinier van Vliet). Not sure if synthetic (seems mostly samples), but it's also pattern-matrix. Might be able to "draw" waveforms?
file extensions are .dmu and .mug.
https://www.exotica.org.uk/wiki/Mugician
1990 Supersero/Superions. Sample+synth. Seems to also use pattern matrix. Based on Hippel's routines.
https://www.exotica.org.uk/wiki/Future_Composer_(amiga)
1993 Bastian Spiegel (Twice/Lego). 4/8 voices. Sample+synth. Uses traditional ProTracker-like sequences.
1989 Bent Nielsen.
https://www.exotica.org.uk/wiki/DeltaMusic
1989 by Reinier van Vliet (Rhino/Team Hoi). Sample+synth.
https://www.exotica.org.uk/wiki/Sidmon
1990 Unknown/DOC.
1990 BrainTrace Design. Shareware. 4 channels, sample+synth. Seems decent actually, but not supported in FlodJS, and barely any code online.
Repository: ftp://ftp.untergrund.net/users/buzz/exotica/development/format_descriptions/sonic/
File parser: https://github.com/IllidanS4/AmiMus/blob/master/SonicArranger.cs
1989 Petter Urkedal. 4 chan, sample+synth. Can't tell if it uses a pattern matrix. But very obscure format. Has potential though, has some filter stuff going on.
https://www.exotica.org.uk/wiki/AProSys
1989 Frédéric Hahn. Samples+synth. Pattern matrix but no transpose.
1991 M Gemmel. Sample+synth.
https://www.exotica.org.uk/wiki/JamCracker
1990 Morten Groulef. Obscure as hell. Sample+synth
- Commercial. 8 voices with supposedly powerful "SEL" (Sound Effect Language - 50 commands)
Can't even play these files...
1990 Lars Malmborg. Seems capable producing small files. No samples? Has noise generator maybe. No wavetravelling? Also no screenshots or code or format descriptions. But seems like a pure chiptune-like format.
No tracker but has some disassembled code and format stuff. Hippel's routines also seem to use "TMFX", so combining that here.
https://www.exotica.org.uk/wiki/TFMX https://www.exotica.org.uk/wiki/Hippel
http://ftp.amigascne.org/pub/amiga/Sound/Medley_Sound_Editor.lha
https://www.exotica.org.uk/wiki/Future_Player
https://www.exotica.org.uk/wiki/Jeroen_Tel_(format)
https://www.exotica.org.uk/wiki/M.O.N_New
Source-code based format, no tracker.. just made in a text editor. Seems to be entirely synthetic too.
1992 Braintrace (who made Sonic Arranger). The precursor to SA.
http://ftp.amigascne.org/pub/amiga/Sound/Synthesis42_1stRelease.lha
No synthetic instruments, but has interesting ideas and lots of docs.
- Not sure if it has any synth stuff.
David Whittaker's format used in games.
Origin format of Synthesis, which later became Sonic Arranger. InStereo! is obsolete.
ftp://ftp.untergrund.net/users/buzz/exotica/development/format_descriptions/is/
http://ftp.amigascne.org/pub/amiga/Sound/InStereo210d_Booth.lha
ftp://ftp.spaceballs.no/staff/Dumps/Ziphoid_Collection/afl_compact_173.adf